Aahhh, Comic-Con. A word...or two...that just seeps geekiness. Comics, television, film, video games, the works, all in one place. Big announcements, panels with writers and artists, etc. It's a place I've never been and don't really want to until I'm someone who people are asking stupid questions like "Where did you get the idea for The Alternative?" While most of the news from the show so far has just been a bit average, I have seen two things this week that either surprised and found me interested, or caused me to drool like an idiot dog deciding which car to chase.
The first of these was the Ouya, however you pronounce such a bizarre word I can't really tell you other than its probably the worst big name on peoples lips since the WiiU. Still, like the WiiU it seems poised to challenge the industry with some kind of change. In this case its "free video games". While I could easily get excited about such a concept, it's a bit too early to see what is really going to happen. I have gotten a bit ahead of myself so let me step back a bit, because, as anyone who has slogged through this mess of opinionated garbage, I never edit my blogs. It's not like I've ever broken ten readers on a single article anyway.
The Ouya is an indie console for indie developers who make indie games for a buck on cell phones and the like. They are posing the idea that all of the games of our memory were played on the television, in our living rooms. Well, I can't argue there. They are convinced that they can be an industry player too, which is a great thought on paper. Given their position in development, they are missing one very important thing: the big industry names. I don't think we will ever see a Nintendo name on this thing, but I do think that they should have hit up Sega about putting Phantasy Star Online 2 just so they can attach what appears to be a promising game onto their console very early. It won't be hard to get this rolling either, since the console runs on the Android OS.
From the creative perspective, this device is fascinating, in that it seems driven to be a market for independent developers, as the iPhone, and Android cell phones have been for the past couple of years. Ouya is trying to bring the enemy into the very place that other games are trying to keep alive. While I truly detest the idea of bringing a million Angry Birds clones to my television, my indie developer aspirations are fueled by the idea that I don't have to play a game I made on a telephone. I can download it to the little plastic box and give it a spin there.
Tradition and the modern meeting for mass consumption is a nice thought, so let me put the sweet chocolate sauce on this: the console is available to be bought for $100 right now. Just jump over to their kickstarter page (http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console), and you can pay for a console early, meaning you have one on launch day, or maybe even earlier. Since they have more than surpassed their goal, you are just insuring that you will jump into an interesting new landscape for gaming.
But I am a touch skeptical...more on that as the Ouya thing develops...
And now that I'm down considering the possibilities of the Ouya, it's time to tell you why I'm due to return to the comic shops in a stupid, gaping jaw, salivating all over Batman back issues and crying in joy when I get home to open it, why yes it's a new Sandman comic story. Not only is it a new Sandman story, it's a new Sandman story written by Neil Gaiman! If that isn't enough to get you excited, then clearly you either haven't read Sandman, or you just don't like it. If it's the latter, I am sad for you, because I loved about 93% of the original run of Sandman. Yeah, there were a few issues that just kind of dragged for me. For the most part though, Sandman is a bulletproof book, and hearing that we are getting more stories of Morpheus, it's a good time to be a comics fan.
Oh, and there is this awesome Brian Wood comic coming out...Star Wars, during the time of the Galactic Civil War...I'm there for that too.
I might have more to say about that one when it starts coming out. For now, I pause, step back and ...hit the post button.
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